Expedition log · every page checked 17 October 2026 · out now on PC
Penguin Colony Guide

Achievements and progress

Quick answer

Penguin Colony has 16 achievements. The list names seven playable species plus one it keeps secret, and Steam's day-one unlock rates run from 100% for the first swap down to 15% for the hieroglyphics.

Penguin Colony ships with 16 achievements, and the list does more than count progress: it names the playable penguins and points at two things the store page never mentions. The percentages below are Steam's global unlock rates, read on 17 October 2026, the first day the full game was live.

The full list, in unlock order

AchievementWhat it asks forUnlocked
AdelieSwap to the Adelie penguin100%
EmperorSwap to the Emperor penguin99.3%
Emperor babySwap to the baby Emperor penguin99.3%
RockhopperSwap to the Rockhopper penguin97.2%
MagellanicSwap to the Magellanic penguin85.3%
LinuxSwap to the Gentoo penguin78.9%
Where am I?Swap to the Chinstrap penguin78.6%
NopeFall into a crevasse71.8%
InsightfulCollect twenty Insights50.6%
ShoggothGet caught by a Shoggoth48.6%
Freezing WaterFall into the water as a baby penguin43.4%
Sweet!Land a trick successfully22.4%
TeleporterUse a teleporter17.9%
PhotographFind five of Rogers' photographs17.7%
Exotic speciesFind the species of penguin never recorded by man16.3%
Encountering a language unrecorded by manEncounter the strange hieroglyphics15.3%

A crevasse cutting through the ice

What the list gives away

  • Seven named species, plus one the game withholds. The swap achievements name Adelie, Emperor, baby Emperor, Rockhopper, Magellanic, Gentoo and Chinstrap. The eighth entry is "the species of penguin never recorded by man", which the list never names, and penguin species covers what the bodies actually change.
  • Insight is a counter, not just a stat. "Collect twenty Insights" is the only numbered collection goal on the list, and it sits close to the halfway mark, which makes it the game's main optional loop.
  • Two entries stay hidden until you earn them: the Shoggoth grab and the hieroglyphics.
  • Tricks and teleporters are real systems. Both have their own achievements and both sit under a quarter of players, so they are easy to finish the game without finding.

Reading day-one percentages

These numbers will move for weeks, partly because of how Steam counts them. The denominator is everyone who owns the game, and on a launch day new buyers arrive faster than unlocks accumulate, so early entries sit near 100% while anything late sits low. The gap between 78% swapping into a Chinstrap and 16% finding the unrecorded species is therefore a mix of difficulty, progress and timing, not a difficulty ranking. Read the order as a rough picture of what players do first.

What to chase first

  • Swap through every penguin you can find early. The seven species entries do that job for you, and the swap is also your traversal tool for gaps adults cannot fit through.
  • The Insight total is the one number to watch if you want a completion target, since twenty is the only count the game asks for.
  • Keep an eye out for Rogers' photographs and any teleporter you pass. Both are easy to miss on a first pass and both are hidden inside places the main route does not take you.